epsxe1.7设置 1.7.0 汉化版怎么设置...

ePSXe (ps模拟器)V1.7.0 绿色汉化版怎么用?_百度知道
ePSXe (ps模拟器)V1.7.0 绿色汉化版怎么用?
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运行模拟器---文件---选择ISO---选择你要玩的游戏镜像文件
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ePSXe 1.7.0汉化绿色修正版【加入效果插件和bios文件】
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ePSXe 是现在最棒的索尼 PS 模拟器。它支持3D加速卡,支持实时存取进度,图像和声音的 品质都非常不错,最重要的游戏兼容性也做的很好,现在还支持联机对战呢。
已经从网络查找加入大多数效果插件和bios文件,方便您使用
本站提供ePSXe 1.7.0汉化绿色修正版【加入效果插件和bios文件】软件免费下载,版权归原作者或公司所有。如有侵权,请与我们联系删除。
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RT,下载了莫大大的最新汉化版,发现视频插件中即使设置了锁定80 fps,
实际游戏进行时,还是60 fps,无奈....
其实老早就发现了,除了<font color="#ff.0版本,可以设置跳帧
<font color="#ff.0版本之后,就全部设置无效了!
求大大帮忙解决一下这个问题
莫妮卡 1.925 汉化版
菲鲁塞迪 插件整合版
论坛开放网通高速下载!
请将下载地址中修改成即可
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进入游戏后 按TAB还是F5来着 可以去除FPS LIMIT
发布新日志可以获得PP哦!
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Dante 发表于
进入游戏后 按TAB还是F5来着 可以去除FPS LIMIT
那个按下之后速度巨增,不和谐
要锁定稳定80帧数的方法 .......
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你把视频插件截图我看看 我想不起来了 我一般限定120FPS
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加载游戏后按&end“键可使用设定的80帧运行。按delete键查看游戏当前的帧数
本帖子中包含更多资源
才可以下载或查看,没有帐号?
<p id="rate_024" onmouseover="showTip(this)" tip="谢谢!&PP + 1 元
" class="mtn mbn">
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xcdgs 发表于
加载游戏后按&end“键可使用设定的80帧运行。按delete键查看游戏当前的帧数
谢谢,终于可以了
如你所言,先要按F4,快速跳帧
然后按End,锁定视频插件中设置的那个帧数
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為何爾等要這樣?吾向來是設在59.94的標准上的。
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我的狗死了 发表于
為何爾等要這樣?吾向來是設在59.94的標准上的。
时间不够用啊,适当跳帧,节约时间
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xcdgs 发表于
加载游戏后按&end“键可使用设定的80帧运行。按delete键查看游戏当前的帧数
这个方法今天才知道,受教了。
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Powered byFrom Wikipedia, the free encyclopedia
ePSXe (enhanced PSX emulator) is a
for -based
or , as well as devices running . It was written by three authors, using the aliases calb, _Demo_ and Galtor. ePSXe is
with the exception of the
(API) for its plug-ins.
ePSXe releases for PC
Key feature
First release
Oct 14, 2000
SaveState Support
Mar 9, 2001
Jun 26, 2001
Native support for PPF patches
Jan 27, 2002
Improved CD ROM emulation
Aug 5, 2003
Rewritten MDEC decoder
May 24, 2008
Cheat codes support
Nov 9, 2012
Aug 3, 2013
Added HLE bios support
Jan 27, 2015
ePSXe releases for Android
Key feature
First Android version
Aug 30, 2012
New hardware renderer
Oct 3, 2012
cheat codes
Oct 16, 2012
plugin support
Nov 9, 2012
Analog input on touchscreen
Dec 14, 2012
Support for
Jan 5, 2013
Support BluezIME gamepads
May 31, 2013
Improved gamepad mapping
Oct 28, 2013
Holo interface
Jan 28, 2014
For half a year, ePSXe was developed in private. When released on October 14, 2000, ePSXe was a revolution in the PSX emulation scene, boasting higher compatibility and performance than other PlayStation emulators of the time.
After ePSXe 1.6.0 was released on August 5, 2003, its development seemed to halt, with rumors claiming that the source code had been lost due to a . However, on April 5, 2008, the developers of ePSXe made a public statement revealing that in the summer of 2007, they had decided to continue development of the emulator, due to encouragement from users. On May 24, 2008, ePSXe version 1.7.0 was released.
After another hiatus, the developers came back on August 30, 2012, announcing the release of ePSXe for Android, as well as saying that ePSXe for Windows was in testing of version 1.8.0. This version was released on November 9, 2012.
As with many modern emulators, ePSXe makes use of plug-ins to emulate , SPU (sound), and
drive functions, a model first established in . Games can be loaded from the computer's CD drive or from one of many types of
directly from the user's .
A patching feature allows the user to apply game patches. Games that do not necessarily run properly, or even start at all, can be fixed and played via the use of ePSXe patch files in .ppf format. Not all games prone to bugs have ppf patches written for them.
From version 1.9.25 ePSXe now able to use
to mimic the effect of the PlayStation's , Since the various PlayStation BIOS images are
by Sony, it is illegal to distribute them. For this reason, ePSXe does not come bundled with any of the PlayStation BIOS images, requiring the user to provide one for the emulator.
GPU: Most GPU plug-ins run with either , , or the , and are available as
or . Many GPU plugins require game-specific hacks to run games.
SPU: The SPU plug-ins can emulate everything from music to sound effects, with varying degrees of success depending on the plug-in settings, and of course the plug-in being used
CD-ROM: ePSXe comes with a core CD-ROM plug-in, but many others are available for freeware download and many can emulate up to seven different types of read modes
Input: The core plug-in is sufficient, but there are others that allow for more functionality.
ePSXe is able to run most PlayStation games accurately. Few games run flawlessly without extensive configuration and trial by error testing. In the case that a game does not run successfully,
written for the game in question can be used, though few games have patches available.
ePSXe's stated
200&#160;MHz, recommended Pentium 3 at 1&#160;GHz
: 256 MB RAM, recommended 512 MB RAM
: 3D capable video card with support for , , or
: Windows or Linux
CD-ROM: 16x or faster (optional)
Processor:
Operating system:
called ePSXe "the best free PlayStation emulator".
stated "ePSXe is the best free PlayStation emulator".
. Google Play.
. ePSXe Team. .
atila (October 14, 2000). . .
. AEP Emulation Page. .
. AEP Emulation Page. .
. AEP Emulation Page.
. AEP Emulation Page. .
. <. The Emulation64 Network. .
Based on the documentation file and official website.[]
"Retro Coverdisc".
(15): 108. 2005.
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